The trip with Carl to Los Santos was truly a remarkable experience in it's time, and it would have been nice to revisit the old hoods in a new and improved version. Rockstar Games brings its biggest release to mobile yet with a vast open-world covering the state of San Andreas and its three major cities Los Santos. So it seems that this wasn't the definitive edition fans were waiting for, which is a shame. There isn't also any sort of anti-aliasing, while running the old Xbox-games on an emulator would usually get 2x or 4x MSAA depending on the game. This causes occasional stuttering and hitches, as the frame-rate drops down to as low as 15 fps. Frame-rate is capped at 30 fps but not locked to it. Sometimes the audio cuts out completely during cut scenes. There seems to be also some technical issues and bugs. 'Viewed side by side, Xbox 360 and Shield Tablet games appear to be a close match - the higher-resolution 2D artwork and the new front end are much the same, though the new console release appears to possess enhanced draw distance over the Android version.' Now it seems that the remastered version isn't made from the original Xbox-version, but from an Android-version.ĭigital Foundry has found out, that the remastered version is actually made from the game's tablet version: To celebrate that, Rockstar published a new 'HD Remaster' version of the classic on Xbox 360. Grand Theft Auto: San Andreas is celebrating it's 10th anniversary this year.